[LD-56] Blendimals
This page is here only if the HTML5 export don't work directly on the LD Jam site.
Blendimals is a game about merging colors.
Tips: All actions involve "drag and drop" mechanics directly onto the creatures. For example, you drag the recycle icon onto a creature, drag the goal color onto a creature, drag a bonus onto a creature, and of course, drag one creature onto another to merge them.
You start with three creatures (red, green, and blue), and your goal is to combine their colors by dragging and dropping one creature onto another (e.g., red + blue = purple). You'll be given a "goal color," and in three tries, your objective is to create a creature whose color is as close as possible to that target.
You can also recycle creatures and use bonuses to help you:
- Bonus 1: Increase a specific color component by 25% (red, green, or blue).
- Bonus 2: Invert one of the color components (e.g., 0.33 becomes 0.66, 0.75 becomes 0.25).
- Bonus 3: Block a specific component from merging.
About Me:
This is my first Ludum Dare and my second game jam (my last one was four years ago). I decided to participate on Friday evening, so I didn't have the whole weekend to work on the game — just around 16-17 hours in total. I'm happy with what I was able to achieve, though I wish I had about 10 more hours to really finish everything.
Software I Used:
- Game Engine: Godot
- Music: Bosca Ceoil Blue
- Graphics: Aseprite and Paint.net
Enjoy!
Status | In development |
Platforms | HTML5 |
Author | helagos |
Genre | Puzzle |
Made with | Godot |
Tags | 2D, Colorful, Godot, Ludum Dare, Ludum Dare 56, reflexion, tiny-creatures |
Links | Ludum Dare |
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